In the dropper lobby, the player can register for a round with his preferred difficulty level. 

As soon as enough players have registered for this, the round starts. There are five maps to pass per round.

All players are placed on the starting position of the first map. Everyone has to jump down from here and try to hit the pool of water or portal at the bottom of the map. If the player lands somewhere on the way down, or crashes, the attempt is considered a failure and they are reset to the starting position of the current map.

 

 

 

There are also maps that have multiple levels. In doing so, the player must fall through a portal at the bottom of the map and continue falling directly through the next section of the map. If he hits anything on the way down again, he will also be reset to the map’s starting position and will have to fall through all levels of the map again. At the end of the last step, however, is the pool filled with water, which ensures a safe landing.

 

 

 

If you have successfully landed in the pool of water, you have to go through the existing nether portal to get to the next map. As soon as a player has reached the next map, the other players are notified and you can see which player is furthest in the statistics on the right. The player also has the option to increase his fall speed through the sprint function. However, this should be used with caution, as you can sometimes lose control. The goal is to be the first to finish the last map successfully. If the leading player on the last map enters the portal, the round is over.