Over 230 founders took part in the first official Founder Test and were able to provide us with a great deal of information about our systems and game modes.
After initial teething problems, which unfortunately led to laggs, but which we were able to fix after a short time, things got underway.
The very first round of Skyzone with over 70 players started. All in one bus across the map and into the fray. After a few rounds, we realized that the loot pool is way too big and contains items that have no use for this game mode and unnecessarily fill the inventories.
Thanks to feedback from the community, we were able to work out some cool stuff this weekend. For example, the already simple item filter needs to be extended to make the gameplay faster.
But more about that in another news.
The game modes Bedwars, Hide & Seek, GetDown, The Dropper, and Skywars were also examined and played by the founders.
Over the course of the weekend, about 80 bugs and errors were reported, all of which we have already fixed. Starting with wrong or not displayed messages up to game-breakers, which occurred during certain actions and situations and did not allow the successful completion of a game round.
We were able to successfully fix most of these game-breakers during the weekend so that all of the game modes we showed could be played.